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Front St., Maui

Inspired from a photo I took while on vacation visiting Maui, Hawaii, a 3D modeled environment of a scooter and surrounding buildings. I wanted to keep working on low-poly models, especially targeting the buildings to fill in the rest of the missing typology with alphas and normals. Modeled in Maya, textured in both Photoshop and Substance Painter, and rendered in Substance Painter using iRay.

dark lighting with emissive and glare effect.

dark lighting with emissive and glare effect.

extra wide shot

extra wide shot

wide shot

wide shot

wireframe

wireframe